Viewmodel (hands and weapon) settings in CS2
How to change the position of hands and weapons on screen in CS2: viewmodel_fov, offsets and ready-made presets.
The viewmodel is the hands and weapon on your screen. Moving them to the side makes the weapon block less of your view.
🔧 Viewmodel commands
viewmodel_fov 68
viewmodel_offset_x 2.5
viewmodel_offset_y 0
viewmodel_offset_z -1.5
viewmodel_fov— how far the weapon is from the camera (54 to 68). A higher value makes the weapon smaller and further away.viewmodel_offset_x— left/right shift (-2.5 to 2.5).viewmodel_offset_y— forward/back shift (-2 to 2).viewmodel_offset_z— up/down shift (-2 to 2).
📌 Ready-made presets
Classic CS:GO:
viewmodel_fov 60
viewmodel_offset_x 1
viewmodel_offset_y 1
viewmodel_offset_z -1
Minimal weapon on screen:
viewmodel_fov 68
viewmodel_offset_x 2.5
viewmodel_offset_y 2
viewmodel_offset_z -2
🎯 Presets in the menu
Settings → Game → Item has ready-made positions: Desc, Classic and Compact.
⚠️ Tip
Put these commands into autoexec.cfg so they never reset.