Shotguns and machine guns in CS2: when they are useful

A breakdown of shotguns (Nova, XM1014, MAG-7, Sawed-Off) and machine guns (Negev, M249) in CS2: where they shine and when to buy them.

20 October 2026 1 min read 12
#cs2 #shotguns #nova #mag-7 #xm1014 #negev #guides

Shotguns and machine guns are rarely bought, but in some situations they beat rifles.

🔫 Shotguns

  • Nova — a cheap pump shotgun, kills up close in one or two shots.

  • XM1014 — automatic, fast-firing, good for holding close angles.

  • MAG-7 (CT) — very strong up close, great for holding tight sites.

  • Sawed-Off (T) — huge point-blank damage, but nearly useless at medium range.

💰 Why people buy them

  • Shotguns give a higher kill reward — more than SMGs.

  • They excel in tight spaces: narrow corridors, corners, basements.

  • Good for anti-ecos when enemies have no armor.

🔫 Machine guns

  • Negev — after the first shots its spread tightens and it becomes very accurate during a long spray. Good for suppressing a choke point.

  • M249 — lots of ammo, but expensive and heavy.

⚠️ Weaknesses

  • Shotguns are almost useless at medium and long range.

  • With machine guns you move slowly and reload for a long time.

  • Buy them for a specific position, not "just in case".

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